GDevelop Exportation Problems Windows
Español:
Si tu aplicación compilada con Electron Builder no tiene el icono de la aplicación, debes insertar este bloque en tu archivo package.json dentro de build (al menos a mí me funcionó).
Puede no funcionarte, solo es una recomendación para ver si funciona y arregla el problema, no le garantizo que funcione sí o sí.
"win": {
"icon": "buildResources/icon.ico",
"target": [
"nsis"
]
},
"nsis": {
"oneClick": false,
"allowToChangeInstallationDirectory": true,
"installerIcon": "buildResources/icon.ico",
"uninstallerIcon": "buildResources/icon.ico",
"installerHeaderIcon": "buildResources/icon.ico"
}
Ahora solo pon el PNG convertido a ICO en la carpeta buildResources (actualmente) para luego volver a compilar y tener el ico bien puesto.
English:
If your Electron Builder application doesn't have an application icon, you should insert this block into your package.json file within the build section (at least it worked for me).
It might not work for you; this is just a suggestion to see if it fixes the problem. I can't guarantee it will work.
"win": {
"icon": "buildResources/icon.ico",
"target": [
"nsis"
]
},
"nsis": {
"oneClick": false,
"allowToChangeInstallationDirectory": true,
"installerIcon": "buildResources/icon.ico",
"uninstallerIcon": "buildResources/icon.ico",
"installerHeaderIcon": "buildResources/icon.ico"
}
Now just put the PNG converted to ICO in the buildResources folder (currently) to then recompile and have the ICO correctly installed.
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